Ok guys, unless I feel like posting something minutes before I hand in (Or even after… which I do not.) This will be the last you’ll hear from me. Probably.
Having managed to learn a good amount of the unity engine to the point that I was able to produce a small game (Oh my god I made a working game! How awesome am I?) I can easily say the following:
I am happy with my progress this semester.
Hold the applause, we are all very proud, but I am here to talk to you today about whats coming next!
OK, so last semester I predicted I’d be making GDD style level design and mechanic pitch documents.. silly me. So do not take this as given, I may change my mind in the next few months!
Next semester, I am looking at doing something very similar.
Hopefully, I will develop a small game for iPhone, with a control scheme that will translate well, all finished, polished and complete.
None of this “5 levels to show variety” rubbish. Even if the game is 1 level, a full game is a full game.
Who knows, I may even retail it! (And get attacked by the Autodesk lawyers for using a student version of Maya)
So, that’s it, thanks for listening, give me 70% +
Until next time (at which point I’ll make some sort of iPhone app) …Goodbye!
Click here to play the (Somewhat) finished (but in places temperamental) game!
No comments:
Post a Comment