Tuesday, 15 February 2011

Without further ado..

The Beta (..Alpha?) of the pushing block game. This would have been here a week ago had my internet not decided to go on holiday.

But I hope you enjoy! It is a fairly simple concept that will have a bit more action and slightly trickier puzzle elements later on, but for now, the primary mechanics work.
(But I still can’t get the guy to animate his push.)

A setting has been decided, a character is being worked up, and my developmental work is going to be quite so crap this semester, as I am spending time making it well rounded and relevant. (and surprisingly, it is helping me pull my ideas together! All these years of development work, wasted!)




























Obviously it is not without its problems, but as this is a test, I can now begin to adress those. (Prime example being the giant blocks causing you to vanish behind them due to the cameras angle)

1 comment:

  1. Thats really good actually :D

    The large block puzzle got me stuck for a good while and I have to point out you cannot see the partner red orb however apart from that its awesome :D and puzzling O.O

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