Monday 18 April 2011

Pointing it out


Had I not moved across the country (Very slowly, damn traffic) to my home for 2 weeks, where I am fortunate enough to currently have no desk, you guy(s) would have got this earlier. When you make a game and know exactly what to do, it is very hard to process problems, something you begin ‘wanting to fix later’ quickly gets put on the back burner and forgot. Today’s example of this: Visibility! When I changed the camera back to stationary, one of the big problems it caused (again) was that the player vanished behind boxes.


Whoops!




Easy solution though, just stick an unsightly arrow above the character, and we go from this...
To this! Crisis averted. Good work team.

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